按照每个月来记录,总体分来实践/练手的项目和理论方面的学习两个部分。打星号的课程是我觉得在当时当阶段对我个人帮助很大的课,个人强烈推荐。访客可结合自己的情况和学习阶段进行参考。
Game Development
| 时间 |
项目名(实践/练手) |
课程参考及素材来源 |
课程名 |
来源 |
| 2026/1 |
合成大西瓜 |
B站-游池汇 |
* Mastering SOLID Principles in Unity Game Development |
Udemy-Niraj Vishwakarma/ B站 |
|
Space Shooter |
B站-齐齐课plane |
C# intermediate |
油管-Code Monkey/ B站 |
|
Flappy Bird |
油管-Zigurous/ B站 |
C# advanced |
油管-Code Monkey/ B站 |
|
Pong |
油管-Zigurous/ B站 |
Programming Design Patterns For Unity: Write Better Code |
Udemy-GameDev.tv/ B站 |
|
Asteroids |
油管-Zigurous/ B站 |
*Learn Problem Solving |
油管-Code Monkey/ B站 |
| 2026/2 |
Tank vs. Drone War |
【拓展项目/ Portfolio-SOLID】 |
*Unity 2D Beginner Course - Lua Lander |
油管-Code Monkey |
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*Junior Programmer-Pathway(Unit1~4) |
Unity Learn |
| 2026/3 |
Learn to make an Awesome Builder-Defender game in Unity! |
Udemy-Code Monkey/ B站 |
*Junior Programmer-Pathway(Unit5~8) |
Unity Learn |
|
|
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*Use a C# style guide for clean and scalable game code |
Unity Manual |
| TODO |
|
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Unity 3D Beginner/Intermediate Course - Kitchen Chaos (Single Player) |
油管-Code Monkey/ B站 |
Level up your code with design patterns and SOLID |
Unity Learn |
|
Unity 3D Beginner/Intermediate Course - Kitchen Chaos (Multiple Players) |
油管-Code Monkey/ B站 |
《Game Design Pattern》 |
书-Robert Nystrom |
|
Sky Sumo Battle-单人版 |
【重构拓展项目/ Portfolio-完整】 |
|
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Sky Sumo Battle-多人联机版 |
【重构拓展项目/ Portfolio-网络】 |
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AI
| 时间 |
项目名(实践/练手) |
课程参考及素材来源 |
课程名 |
来源 |
| 2026/2 |
|
|
*Succeed in the Age of AI |
Udemy-Angela Yu/ B站 |
| 2026/3 |
CS50’s Introduction to Programming with Python |
edX-Harvard |
《Python编程:从入门到实践(第3版)》+配套视频(语法) |
书-埃里克·马瑟斯 + B站-图灵社区&林粒粒呀 |
|
Python Mega Course: Build 20 Real-World Apps and AI Agents |
Udemy-Ardit Sulce |
Learn Python |
Educative |
| TODO |
|
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|
|
CS50’s Introduction to AI |
edX-Harvard |
|
|
Fundamentals
| 时间 |
项目名(实践/练手) |
课程参考及素材来源 |
课程名 |
来源 |
| 2026/3 |
*Mastering Data Structures & Algorithms using C and C++ |
Udemy-Abdul Bari |
《代码大全(纪念版)》 |
书-Steve McConnell |
|
Brilliant |
官网 |
|
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|
LeetCode |
官网 |
|
|
| TODO |
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