Using a simple beginner-level mini game as a starting point, study how professional indie game developers structure and build a project
Building a small tank‑vs‑drone battle game in Unity while following the SOLID principles.
I'm using these mini-game projects to get up to speed with Unity—learning its components, exploring frequently used APIs, and picking up common game logic patterns along the way.
Introduction to SDL and Environment Setup in Visual Studio
Introduction and implementation of the Boids Algorithm
Digging Deep into Smart Pointers
Creating a simplified two-player platform shooter inspired by Super Smash Bros. mechanics. This post covers the second half of my notes from the second project of this tutorial series.
Creating a simplified two-player platform shooter inspired by Super Smash Bros. mechanics. This post covers the first half of my notes from the second project of this tutorial series.